Prove of Concept for aManufacturing on Actor Technology System in an Industrial 4.0 Environment
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Updated
Apr 17, 2024 - C#
Prove of Concept for aManufacturing on Actor Technology System in an Industrial 4.0 Environment
Physarum polycephalum slime mould computing simulation, implemented on a custom VueJS + Unity3D stack
[3rd Place LARC] OS part of Int Egrado;'s award winning project on CoSpace Rescue category.
A simulation for an automated vacuum cleaner in Unity. This project implements a simple-reflex agent to create a simulation of a vacuum that will go clean up the environment.
Simulation game made for the Games and AI 2021 game jam.
Agent-based Tectonics for Architecture - repository for the module held at Design By Data Master in November 2019
A simulation tool for comparing the sociability potential of early-stage building designs
RH algorithm for player performance analysis in Unity
A simulation for microbes mating and reproducing and eating that implements state-based agent model in Unity.
a agent based AI simulation of playing platformer game
Agent Clustering Simulation
Scenario builder for the multi-agent system of intelligent mobile robots
🏛 Implementazione di diversi pattern comportamentali dei visitatori di un museo in Unity
A Multi Agent Machine Learning simulation run in unity
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