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Variable width faces support #301
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You may need to change the faces of |
Yes it breaks the icon font that's why I didnt mention it. |
I am going to try thanks! |
I committed a patch to support different fonts in mode line. Just need to set |
Now I have this issue: #300, not necessarily in org mode. |
Are you using doom? |
No.
The mode indicator in the inactive mode-line is a weird character instead of an icon, it also happens with other fonts. |
See #301. To display the icons in inactive windows correctly.
A new face |
It's perfect now thanks a lot! :) |
@Vincent-P Great! Can you please help to test with the default font as well? |
Is your feature request related to a problem? Please describe.
I really enjoy having variable-width fonts for every UI fonts, but I can't do this with doom-modeline.
If for example I set
doom-modeline-buffer-path
ordoom-modeline-buffer-file
face family to "Noto Sans" with this:(set-face-attribute 'doom-modeline-buffer-path nil :family "Noto Sans")
, the buffer in inactives modelines will still be displayed using a fixed-width font.Describe the solution you'd like
Is it possible to have inactive variant for each face? Maybe there is an even better solution?
Describe alternatives you've considered
Well there isn't any alternative so I am stuck with fixed-width font for now...
Additional context

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